Features

One model scores every player event.

Many anti-cheats are made of separate checks, each with a threshold you have to tune. Chronon sends every player event through a single model that reads 250 signals and returns a confidence score from 0 to 100%. The model is trained on gameplay from live servers.

Detection

Every event gets one score.

Each event carries 182 general features and 68 tick-based sequence parameters. The model weighs them together and returns one confidence score, so there are no per-check thresholds to maintain.

Players

A full history for every player.

Profiles show a player's identity, how their stats change over time, a risk score and every detection they've had. Patterns that build up over weeks are visible on one page.

Example of a player profile in ChrononLabs.

Review

Review the replay before you ban.

Each detection is classified and comes with a 3D replay of the sequence that triggered it. Watch what happened, then decide what to do.

Example of the ChrononLabs dashboard.

Coverage

What it detects

Chronon analyses behaviour on the server. Any cheat that gives a player an advantage changes how they aim, shoot or move, and the server sees all of that.

Aimbot

Snapping, locking and assisted aim, including low-FOV configs set up to look human.

Triggerbot

Firing the moment a target enters the crosshair, faster than human reaction time.

Recoil scripts

Scripts that cancel weapon recoil or spread.

Movement & speed

Bunny-hop scripts, speed hacks and other movement exploits visible in the netcode.

Wall-hack behavior

Pre-aiming at and tracking targets the player has no line of sight to.

Bots & automation

Macros, scripts and automated play, tracked across sessions.

Operator tools

Tools for your staff

After a detection, staff can review it, decide what to do and apply a ban from the dashboard.

Web dashboard

Monitor activity, review detections and change settings from any device.

Player profiles

Per-player stats, risk score and infraction history.

Detection reports

Each detection lists its classification, timestamp, the model that made it and the weapon used.

Real-time alerts

Your team is notified as detections happen, including through Discord.

Per-game tuning

Adjust sensitivity and exclusions to suit your game.

Network bans

If you enable it, a ban applies across every server you protect.

Deployment

How it fits into your setup

Readable source

The server-side integration is unobfuscated, so you can read every line. There's no DRM or closed binary.

Works with other anti-cheats

Use it as your only anti-cheat, or run it next to a client-side one as an extra behavioural layer.

Nothing for players to install

Players don't install anything, and the model runs on our infrastructure instead of your game server.

Try Chronon on your game

Studios can contact us to plan a model for their game. Garry's Mod server owners can add a server from the dashboard and start a trial.