Pricing

Pay for the servers you protect.

Per server, per month. Unlimited players, every feature included, cancel anytime. Shipping a title at studio scale? We train a model on your game and price it for you.

Self-serve

Pick a game, protect a server.

Live in production today. Add a server and you are scanning within minutes.

Studios & publishers

A model trained to your title, priced for your scale.

Run it off your servers, on PC, console, and cloud, alongside your existing anti-cheat or as the whole solution. Pricing is custom and starts with a conversation.

FAQ

The short answers.

What is an instance?

An instance is a single game server protected by Chronon. Each server you run needs its own instance.

How is it billed?

Monthly, by the number of active instances. Add or remove servers at any time and the bill follows.

Are there player limits?

No. Each instance covers unlimited players. You pay per server, never per player.

Can I test it first?

Yes. Every game has a trial with full functionality, so you can see real detections before you pay.

Do you work with studios?

Yes. For a studio we train a model on your specific title and run it off your servers. Pricing is custom, so talk to us.

What is included?

Real-time detection, 3D replay evidence, player profiles, the dashboard, and network bans. Every feature, no add-ons.