Detection features

What it detects.

Behavioral detection scored from the events your server already sends, with nothing running on the player's machine.

Core detection and prevention

  • Aimbot detection Behavioral analysis of aim sequences to flag aim assistance, scored from the events your server already sends.
  • Anti-recoil and anti-spread Detects and counteracts scripts that nullify weapon mechanics to gain an unfair advantage.
  • Weapon blacklist Exclude specific admin tools, custom server weapons, or problematic items from anti-cheat processing to prevent false flags.

AI-powered analysis

Each player's event sequences are scored against a model trained on your game's real gameplay. The model separates legitimate play from cheating, and nothing runs on the player's machine.

Input
Events your server already sends
Scoring
Event sequences scored against the model
Result
Legitimate play or cheating

Statistical tracking

  • Accuracy metrics Monitor session accuracy, total hits, shots fired, and headshot ratios.
  • Combat performance Analyze kills, headshots, and Damage Per Second (DPS).
  • Efficiency measurements Understand average shots per kill, headshots per kill, and average combat duration.
  • Spatial analytics Track player engagement distances.
  • Aim classification Categorize different aiming styles (for example, tracking and flicking).
  • <strong0>Advanced patterns</strong0> Identify patterns like consistent flick hits, tracking hits, and average kills over time.