Detection features
What it detects.
Behavioral detection scored from the events your server already sends, with nothing running on the player's machine.
Core detection and prevention
- Aimbot detection Behavioral analysis of aim sequences to flag aim assistance, scored from the events your server already sends.
- Anti-recoil and anti-spread Detects and counteracts scripts that nullify weapon mechanics to gain an unfair advantage.
- Weapon blacklist Exclude specific admin tools, custom server weapons, or problematic items from anti-cheat processing to prevent false flags.
AI-powered analysis
Each player's event sequences are scored against a model trained on your game's real gameplay. The model separates legitimate play from cheating, and nothing runs on the player's machine.
- Input
- Events your server already sends
- Scoring
- Event sequences scored against the model
- Result
- Legitimate play or cheating
Statistical tracking
- Accuracy metrics Monitor session accuracy, total hits, shots fired, and headshot ratios.
- Combat performance Analyze kills, headshots, and Damage Per Second (DPS).
- Efficiency measurements Understand average shots per kill, headshots per kill, and average combat duration.
- Spatial analytics Track player engagement distances.
- Aim classification Categorize different aiming styles (for example, tracking and flicking).
- <strong0>Advanced patterns</strong0> Identify patterns like consistent flick hits, tracking hits, and average kills over time.